A game for desktops and mobile devices.
Act as firemen and save people jumping from burning building. Bounce them to the ambulance, don’t drop the people to the ground.
You can play through 14 challenges or in survival mode where patterns are random and you are only allowed 3 casualties.
The game is currently hosted on GameJolt in order to gather some feedback at the moment and decide whether to focus on specific platforms and how to best monetize the game for the players and me.
My Ludum Dare 32 entry : Sirkles
The LD theme was : an unconventional weapon.
So I made this game where Sirkles are fighting the fight for you in an arena. Earn money to cure and improve them, or even hire new ones.
Played with mouse/touch.
Fullscreen button is in the top-left corner.
Since the beginning of 2015 I’ve been participating on a somewhat regular basis to the @Pixel_Dailies challenge over Twitter.
It is basically a Twitter account that once a day will post a theme and ask you to reply/tweet with a specific set of hashtags posting a pixel art image you made according to the theme.
Continue reading Practice your skills !
My entry for the 2014 CyberJam –
As someone coming from the Western sector, you’re now considered the scum of the Earth after the loss of the Second Nuclear World War.
Nevertheless, you moved with your family, with the hope of providing a better future for them.
As a former paratrooper, you’re soon involved in the “DragonFall”, an event of strange nature where living humans willingly throw themselves in an often lethal freefall.
Your goal is to survive for the length of the fall and don’t get it by a laser ray, mines or limits of the freefall zone.
Survive the fall and you might get closer to providing a healthy life to your family.
Simply move your character with the arrow keys.
Good luck !
Collaborating with Sean Noonan this week-end, we made a game for the minild #49.
This is a survival game based on grid/map exploration, gathering of resources through match memory mechanic and time/health/resources management.
This is a “premier jet” of the idea we had. It lacks balance and punch in the gameplay at the moment, even though the gathering/travelling is already pretty fun in my opinion.
We will likely be expanding on it, implementing all the elements we thought about and did not have the time to put in.
Made for the Ludum Dare 23 theme “Tiny world” jam.