Make a dialog box (like in RPG games) using an XML file to hold down the dialogs.
I’m providing the sources and video tutorial on how to make it (links in the description of the arcade page).
Make a dialog box (like in RPG games) using an XML file to hold down the dialogs.
I’m providing the sources and video tutorial on how to make it (links in the description of the arcade page).
excuse me sir, i want to ask, how to use your dialog system without using spritefont ? i just try to change it to text(object), but still no luck, thanks before
Add the text object to your project and make sure to modify all references to the spritefont object so that the conditions and actions apply to the text object that is replacing it in the event sheet before removing the spritefont object from the project.
It should work.
You have to make sure to provide as many text objects as there are spritefont objects and be sure to modify the event sheet appropriately.