A “simon says” game with video tutorial and capx sources provided.
Cause as much damages as possible.
Use the arrow keys to make attacks that destroy the city.
When the flame bar is full and flashing, press the Space key to launch the devastating Fire attack.
Game made for the Ludum Dare 33 – Theme: “You are the monster”
No time for sounds unfortunately.
Made with Construct 2, GIMP and Inkscape.
I made a game for the #indiesvsgamers jam in July 2015.
Kick zombies’ asses to score and survive.
A small example on how to produce a platform character shooting left and right with a variable firerate.
Video tutorial and capx sources provided.
Make a dialog box (like in RPG games) using an XML file to hold down the dialogs.
I’m providing the sources and video tutorial on how to make it (links in the description of the arcade page).
1HGJ – One hour game jam or how to work on a single mechanic/idea quickly.
Happening on saturday evenings, good to spend it quicker than planned.
This time the theme was “Teamwork” and so I made a kind of scoring game in team.
This time, the game was complete and playable in time, so it’s a nice challenge “won” on my end.
Grab your way from liana to liana in this game I’m providing sources and video tutorials for.