A “simon says” game with video tutorial and capx sources provided.
This is a survival game based on grid/map exploration, gathering of resources through match memory mechanic and time/health/resources management.
This is a “premier jet” of the idea we had. It lacks balance and punch in the gameplay at the moment, even though the gathering/travelling is already pretty fun in my opinion.
We will likely be expanding on it, implementing all the elements we thought about and did not have the time to put in.