For Ludum Dare 29, I managed to finally make it into my first compo. So I made a full game in 48hours, and managed to release it in time.
The theme was : “Beneath the surface“. So I made a kind of anguish game.
The story is about a little girl who falls asleep at night with her doll Grishka by her side, and soon a threatening hand comes from under her bed.
You can control the game with the arrow keys or WASD or ZQSD.
The goal is mainly to progress through the levels.
My entry for the 2014 CyberJam –
As someone coming from the Western sector, you’re now considered the scum of the Earth after the loss of the Second Nuclear World War.
Nevertheless, you moved with your family, with the hope of providing a better future for them.
As a former paratrooper, you’re soon involved in the “DragonFall”, an event of strange nature where living humans willingly throw themselves in an often lethal freefall.
Your goal is to survive for the length of the fall and don’t get it by a laser ray, mines or limits of the freefall zone.
Survive the fall and you might get closer to providing a healthy life to your family.
Simply move your character with the arrow keys.
Good luck !
Collaborating with Sean Noonan this week-end, we made a game for the minild #49.
This is a survival game based on grid/map exploration, gathering of resources through match memory mechanic and time/health/resources management.
This is a “premier jet” of the idea we had. It lacks balance and punch in the gameplay at the moment, even though the gathering/travelling is already pretty fun in my opinion.
We will likely be expanding on it, implementing all the elements we thought about and did not have the time to put in.
I made a small unpretentious game for the Mini LD #48. (Theme: Conspiracy, Deceipt, Scheme, Facade)
I wasn’t very inspired with a name, so I named the game the same as the jam’s name.
Mini LD 48 – Title screen
The goal of the game is to prevent traitors from piling the 9 explosive crates and detonate them.
You can use the arrow keys to move, “S” to investigate where any worker is going, “C” to drop and switch a camera (to see a piece of room where you are not present) and “Space” to arrest the worker you’re overlapping.
Made in more or less 48 hours.
Mini LD48 – Rush hour
It is an HTML5 game made with Construct2, the GIMP, BFXR and Reason.
Best played in up to date Firefox/Chrome with up to date graphic drivers.
Mini LD 48 – Pile
Page on MiniLD #48
For Ludum Dare 28, theme: “You only get one”
And for this bride-to-be there’s only one minute to get to the church and avoid the despicable plot that has been planned against her. A game full of treason, high emotions, slaps and purses.
Make your way to your wedding in time.
left and right arrow keys to move left and right.
Down arrow to duck.
X to slap.
C to throw your purse.
HTML5 game made with Construct2 – Played best in updated Chrome and/or FireFox with updated graphic card drivers as well.
My Ludum Dare 27 entry, made in about 14 hours (late start) on the theme “10 seconds” : Rabbits farm
Breed rabbits, feed them carrots and sell them to earn money.
Use your mouse to control the game, there is a tutorial available from the title screen.
An experiment I’ve made for the 7DFPS 2013 challenge.
I’ve tried to capture the experience of being in a pistol duel in a western/cowboys tournament.
Most controls are done through the mouse, be sure to read the first screen for them. You might need a little practice at first.
I’ve used Construct2 and Spriter to make this game.
Learn how to do this Bomber Man clone with the free version of Construct 2 following this tutorial.
My Ludum Dare 26 entry for the theme “Minimalism” : Combattant. A simple fighting game made in about 36 hours (entered as Jam because I had a busy Saturday).
Arrow keys to move, S to punch, D to kick. Open the guard of the opponent and take him out.
A manic Shoot-‘Em-Up with a 5 parts video tutorial explaining how to make it in the free version of Construct 2.
Follow the complete tutorial on GameDev TutsPlus.