Collaborating with Sean Noonan this week-end, we made a game for the minild #49.
This is a survival game based on grid/map exploration, gathering of resources through match memory mechanic and time/health/resources management.
This is a “premier jet” of the idea we had. It lacks balance and punch in the gameplay at the moment, even though the gathering/travelling is already pretty fun in my opinion.
We will likely be expanding on it, implementing all the elements we thought about and did not have the time to put in.
Hey, let me have a “What I recall of the events” post about the game I did with PixolPalette during this week-end for the Ludum Dare Jam.
It was my personal second attempt to the Ludum Dare, second attempt working with PixolPalette too.
And we did it.
Continue reading LD23 “Out for Arrest” made in less than 72 hours
Made for the Ludum Dare 23 theme “Tiny world” jam.