I’ve made three videos around the subject of making an isometric game with Construct 2. I deal with terrain rendering, making characters move across the terrain and a simple AI for the enemies.
Video tutorial and capx sources provided.
Games I have made in the frame of tutorials
I’ve made three videos around the subject of making an isometric game with Construct 2. I deal with terrain rendering, making characters move across the terrain and a simple AI for the enemies.
Video tutorial and capx sources provided.
Barbaric name which hides a tutorial game which displays how to make cut scenes and fade transitions between screens relying on the execution time (the third dimension of Construct).
Video tutorial and capx sources provided.
An inventory system providing a simple “crafting” system, interacting items with each others. Good for adventure (point ‘n click) type of games.
Video tutorial and capx sources provided.
For Christmas, I made this small example of an E-Card which can be customized thanks to parameters provided in the URL.
Video tutorial and capx sources provided.
An utility example on how to set custom keyboard controls for your games.
Video tutorial and capx sources provided.
A small example on how to produce a platform character shooting left and right with a variable firerate.
Video tutorial and capx sources provided.
A shooting gallery using Common Creative assets.
Video tutorial and capx sources provided.
A small example on how to produce a platform character shooting left and right with a variable firerate.
Video tutorial and capx sources provided.
Make a dialog box (like in RPG games) using an XML file to hold down the dialogs.
I’m providing the sources and video tutorial on how to make it (links in the description of the arcade page).